Introduction

Roguelike Games: ADOM

The ADOM Background


History in Motion

The Past

The Present

The Future

Version History

The Diary


Bugs

Show Open Bugs

Show Fixed Bugs

Show Open RFEs

Show Closed RFEs

Search for a Bug

Submit a Bug Report

OS Blues


Support

Archive

Download

Links

The FAQ

rec.games.roguelike.adom


Media Coverage

Read This!

ADOM in the Spotlight


Miscellaneous

Licensing ADOM

The Postcard Quest

readme.1st

Voting

The Myth of Creation

The Gallery


Air Water

© Copyright 1994-2014 by Thomas Biskup. All Rights Reserved.

Fire

"They say that the great rift is very dangerous for almost everyone."
(Fortune Cookie of the Day)

Return to ADOM Central | Return to the index page
Earth

Download

Here you can download various versions of ADOM that have been released over the years. Since I never collected all of them I'm highly interested in locating versions released but not yet available in this place. If you know of any such version, please let me know about it.

Vast parts of this page wouldn't exist without Richard Fowlers most excellent ADOM website and his unbelievable eye for detail.

Some anecdotal commentary: while ADOM 0.7.0 was the first publicly released version (anyone got that one?), ADOM 0.7.1 was the first version to receive comments from the public. ADOM 0.2.0 was the first version ever released - originally to a small circle of friends to get some feedback. It's still there but sadly it's unwinnable. Maybe I'll sit down one day to fix the problems with the final levels and release a 0.2.0 Gamma 1 :-) It's fun to compare that version to nowadays ADOM though... we seem to have gone a pretty long way!

ADOM for native Windows
ADOM for DOS, Windows and OS/2
ADOM for Linux (ELF)
ADOM for Linux (ELF) in Debian package format
ADOM for Linux (a.out)
ADOM for AmigaOS
ADOM for BeOS


Guns, Germs, and Steel: The Fates of Human Societies Thomas Biskup recommends: Guns, Germs, and Steel: The Fates of Human Societies
"This book IMHO is simply marvelous: It explains human history with a broad perspective and explains why certain things happen with logical biological arguments instead of controversial and emotional points. There are reasons (geographical et al.) why american indians were conquered by europeans - but these reasons do not follow some stupid ubermensch theory but extrapolate from climate, geography and similar reasons. If you want to learn why the world developed the way it developed, this is the book to read! For software engineers and game designers this book IMHO is invaluable because it teaches you to think in larger perspectives and to consider how large consequences can result from small triggers. Here you can really begin to understand how worlds come to be. An absolute must-have! "

More details about this item can be found here: United States, United Kingdom, Canada, Germany.

In Association with Amazon Please support this website by going to Amazon through one of the links on this website (if you want to shop at Amazon at all that is ;-). It doesn't cost you any surcharge, but provides me with ADOM-related income. Thanks!

A complete list of my reading recommendations is available here.


| Suggestions? EMail me.