Roguelike Games: ADOM

The ADOM Background

History in Motion

The Past

The Present

The Future

Version History

The Diary


Show Open Bugs

Show Fixed Bugs

Show Open RFEs

Show Closed RFEs

Search for a Bug

Submit a Bug Report

OS Blues






Media Coverage

Read This!

ADOM in the Spotlight


Licensing ADOM

The Postcard Quest



The Myth of Creation

The Gallery

Air Water

© Copyright 1994-2018 by Thomas Biskup. All Rights Reserved.


"They say that eating beings of true evil corrupts your very essence."
(Fortune Cookie of the Day)

Return to ADOM Central | Return to the index page

The ADOM Diary: 12/22/1999

Dear diary,

ADOM 0.9.9 Gamma 15 has been finished. It contains far less features than I initially wanted, but at least I managed to get in all the important bug fixes and internal revisions for the next major step: monster-item-interaction. Monsters now are able to pick up items but don't yet know how to use them in an intelligent manner. Many internal changes were necessary for this and I hope that these changes didn't break any parts of the game... so far g15 runs very stable for me.

I'm very much looking forward to work on the next version (either g16 or the Big One: 1.0.0 -- I have not yet decided), because the advent of Nethack 3.3.0 resparked my fascination with roguelike games (if the Granddaddy of them all manages to get better and better, why wouldn't ADOM ;-). The next version will contain major sweeping changes -- provided we survive Y2K. Till then...

The Design of Everyday Things Thomas Biskup recommends: The Design of Everyday Things
"I really believe that most software engineers think too little about the usability of their products. This book provides indepth thoughts on how to design usable items (not necessarily software) and how not to design usable tools. Many issues are adressed and the author shows a profound knowledge of the topics at hand (which is to be expected since he is teaching design for... many years). His writing is concise, yet humourous, which is a definite plus in my opinion. Every software engineer worth his money should be required to read this book! "

More details about this item can be found here: United States, United Kingdom, Canada, Germany.

In Association with Amazon Please support this website by going to Amazon through one of the links on this website (if you want to shop at Amazon at all that is ;-). It doesn't cost you any surcharge, but provides me with ADOM-related income. Thanks!

A complete list of my reading recommendations is available here.

| Suggestions? EMail me.