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The Future
ADOM is undergoing active development and I'm planning some great stuff (or so I hope ;-)
for the future. ADOM 1.0.0 is out and there are some murky plans for the future... but things will happen as they happen, so let
yourself be suprised. Never again will there be an ovrly ambitious release schedule that leads to a delay of more than 18 months. The
following parts will be worked on in the future (among thousands):
- Monster inventories will be completed during the 1.x.y release series.
- A rewritten manual for more clarity, better cross-references and an easier way to get into the game.
- More quests, monsters, items, spells and secrets.
And then? Maybe a larger wilderness, definitely a couple of new races for the player (hill dwarves, ratlings, mist elves),
item descriptions and a lot more. Stay tuned!
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Thomas Biskup recommends: Fable
"I love Fable for its details. The graphics are wonderful, the difficulty level is exactly right for me and you can almost feel how Fable II, III and IV will look. Hey, Fable IV might rival JADE in its level of detail ;-) We'll see who's finished first ;-)
But seriously: Fable IMHO is one of the most wonderful and intriguing role playing games of the past years and it got me back into computer gaming. I love the quests, I love the detail and I love how all your actions change your character. Although there is so much that could be added to the game, it already now is a wonderful engine and I'm very much looking forward to future versions. Absolutely recommended!"
More details about this item can be found here:
United States,
United Kingdom,
Canada,
Germany.
Please support this website by going to Amazon through one of the links on this website
(if you want to shop at Amazon at all that is ;-). It doesn't
cost you any surcharge, but provides me with ADOM-related income. Thanks!
A complete list of my reading recommendations is available here.
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