ADOM is undergoing active development and I'm planning some great stuff (or so I hope ;-)
for the future. ADOM 1.0.0 is out and there are some murky plans for the future... but things will happen as they happen, so let
yourself be suprised. Never again will there be an ovrly ambitious release schedule that leads to a delay of more than 18 months. The
following parts will be worked on in the future (among thousands):
And then? Maybe a larger wilderness, definitely a couple of new races for the player (hill dwarves, ratlings, mist elves),
item descriptions and a lot more. Stay tuned!
- Monster inventories will be completed during the 1.x.y release series.
- A rewritten manual for more clarity, better cross-references and an easier way to get into the game.
- More quests, monsters, items, spells and secrets.
Thomas Biskup recommends: American Gods
"I really have been enjoying Neil Gaiman lately. The man is a great storyteller, sports incredible mythological knowledge and really knows how to turn wheels within wheels. I really loved the story plot of this book: Where do all the gods (and other mythological beings) go, when their believers get fewer and fewer? A situation particularly problematic in the United States, where emigrants where concerned with the new world, new beliefs and new freedoms. An ex-convict gets hired by a (more or less) mysterious Mr. Wednesday and starts a weird trip through the US... wacky staff but very good reading. And it nicely shows how to build metaplots and loosen a story up with interesting side characters."
More details about this item can be found here:
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A complete list of my reading recommendations is available here.