Introduction

Roguelike Games: ADOM

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History in Motion

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Version History

The Diary


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Media Coverage

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ADOM in the Spotlight


Miscellaneous

Licensing ADOM

The Postcard Quest

readme.1st

Voting

The Myth of Creation

The Gallery


Air Water

© Copyright 1994-2017 by Thomas Biskup. All Rights Reserved.

Fire

"Dragons want items made from their hide back."
(Fortune Cookie of the Day)

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Earth

From the tome of knowledge, written by Kheeran the Elder at the end of the Second Age...

In the beginning there was nothing, except for Gaethra, the Creator. It shaped the universe from a tear, begotten when the First Dream ended. Based upon the five elemental principles it was formed and perfect it was. Then Gaethra resumed its sleep and its dream.

Thus the First Age began. The world was a primeval and vibrant place, inhabited by the first four races: the Drakelings, born from Fire, the Elves, begotten by Air, the Dwarves, shaped from Earth and Hurthlings, risen out of Water. But the crowning piece of its creation was Man, derived from all four elements. Life was given by the fifth and strongest element - Mana, the ambient magical energy of the Dream.

But, as things go, sleep is not always peaceful. Where there are dreams, there are nightmares and thus eventually Gaethra experienced the First Nightmare and Chaos was born. A vibrant and ever-changing force, born from darkness, Chaos only wants to change, corrupt and alter. From Fire, Orcs were created. Out of Earth Trolls were shaped. The Dark Elves were formed from corrupted Air and the Ratlings, lifted from tainted Water. Thus the Second Age, the time of Chaos began. But Gaethra's Dream proved to be stronger. The pure races united against the forces of Chaos and even the allies of Chaos, highly eligible for change, switched sides and united against the dark force bent upon the complete destruction of the universe known to us all. Chaos was defeated although a new overlord, Andor Drakon, once mortal, rose to power and swore vengeance.

Here, at the beginning of the Third Age, the Era of Peace and Tranquility, the text ends. For many generations the world lived in peace and harmony, only disturbed by whatever petty struggles troubled the various races. Now, many centuries after those ancient events, Chaos once more has gathered dark forces and tries its second incursion into the world. Dark times seem to be lying ahead and sages even suspect that Gaethra might be awakening... whatever meaning this might have.

Others are disturbed by the very existence of Chaos... how did it come into being if everything is Gaethra's dream? Just a passing nightmare? Or a sign of madness...?

The Universal Principles of Design Thomas Biskup recommends: The Universal Principles of Design
"A great book about design principles, no matter whether you are designing games, software or tools. I like the two-page structure: First the design principle is explained and then you get real world examples of how the principle can be applied. Combined with clear writing, a crisp layout and streamlined editing this makes for great reading!"

More details about this item can be found here: United States, United Kingdom, Canada, Germany.

In Association with Amazon Please support this website by going to Amazon through one of the links on this website (if you want to shop at Amazon at all that is ;-). It doesn't cost you any surcharge, but provides me with ADOM-related income. Thanks!

A complete list of my reading recommendations is available here.


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