Roguelike Games: ADOM

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The Postcard Quest



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Air Water

© Copyright 1994-2018 by Thomas Biskup. All Rights Reserved.


"They say that smashing statues might yield magical wands."
(Fortune Cookie of the Day)

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The Postcard Quest

Postcards ADOM is available for free. Nonetheless I ask for one thing. If you are enjoying ADOM and are gaining hours of fun out of playing it, please "pay" me by sending a postcard from whereever you live to the following address:

Thomas Biskup
Zu den Tannen 5
58456 Witten

I have spent many hours (literally thousands by now) to work on ADOM and never have requested anything from it. Since I collect postcards this is a very neat way of saying "Thank you!" that I'd appreciate very much. It's a lot of fun to come home after a long day of work and to see another three of four postcards from far-away countries :-)

In the next weeks I'm going to post some statistics about the postcards I got so far (and some scans of the most beautiful ones). So far it seems that the finnish people are by far the most enthusiastic postcard writers (thanks, folks!) with the polish people recently winning a lot of ground. Some of the most original postcards I got from the USA and New Zealand. Areas noticably lacking so far are South America (at most two postcards) and the Near East and Far East. Australia also is a bit thin. EMails from Russia have increased recently, but postcards are sparse from there two. Africa also is a bit quiet. A postcard from Antarctica would be the greatest thing :-) Statistics to follow soon...

By the way: some Millennium postcards from exotic countries are very welcome (*wink*)!

Guns, Germs, and Steel: The Fates of Human Societies Thomas Biskup recommends: Guns, Germs, and Steel: The Fates of Human Societies
"This book IMHO is simply marvelous: It explains human history with a broad perspective and explains why certain things happen with logical biological arguments instead of controversial and emotional points. There are reasons (geographical et al.) why american indians were conquered by europeans - but these reasons do not follow some stupid ubermensch theory but extrapolate from climate, geography and similar reasons. If you want to learn why the world developed the way it developed, this is the book to read! For software engineers and game designers this book IMHO is invaluable because it teaches you to think in larger perspectives and to consider how large consequences can result from small triggers. Here you can really begin to understand how worlds come to be. An absolute must-have! "

More details about this item can be found here: United States, United Kingdom, Canada, Germany.

In Association with Amazon Please support this website by going to Amazon through one of the links on this website (if you want to shop at Amazon at all that is ;-). It doesn't cost you any surcharge, but provides me with ADOM-related income. Thanks!

A complete list of my reading recommendations is available here.

| Suggestions? EMail me.