Introduction

Roguelike Games: ADOM

The ADOM Background


History in Motion

The Past

The Present

The Future

Version History

The Diary


Bugs

Show Open Bugs

Show Fixed Bugs

Show Open RFEs

Show Closed RFEs

Search for a Bug

Submit a Bug Report

OS Blues


Support

Archive

Download

Links

The FAQ

rec.games.roguelike.adom


Media Coverage

Read This!

ADOM in the Spotlight


Miscellaneous

Licensing ADOM

The Postcard Quest

readme.1st

Voting

The Myth of Creation

The Gallery


Air Water

© Copyright 1994-2014 by Thomas Biskup. All Rights Reserved.

Fire

"An anvil is nothing more than an oversized ingot of iron."
(Fortune Cookie of the Day)

Return to ADOM Central | Return to the index page
Earth

The Background Story: The Coming of Chaos

For 6000 years, the world of Ancardia was left untouched by the incursions of Chaos, but finally the sinister forces of evil and darkness have found this young and teeming world. In a remote mountain complex, huge dungeons were formed by great magical powers. They seem to contain some kind of dimensional gate which allows terrors from unknown dimensions to enter the world of Ancardia and wreak havoc.

For years, nobody understood the true cause of sudden ambushes by evil monsters, incursions by hideous monster armies, and the rising tide of Chaos. Finally Khelavaster, the great sage, uncovered an ancient prophecy foretelling the Coming of Chaos -- a dark and sinister time when the skill, power and valor of a single hero would determine the future of the world. The ancient scrolls of prophecy hinted at a remote mountain range -- the Drakalor Chain -- which was destined to be the final battle ground for an epic fight between Chaos and Order. Khelavaster quickly made this known to all the intelligent races of Ancardia.

Within weeks, many heroes set out to find the source of the chaotic forces and destroy it. Khelavaster was among the first to enter those dungeons. Many heroes have followed him since then but no one has ever returned from the dungeons. Thus the forces of Chaos continue their conquest and threaten to defile Ancardia...

You are one of those young heroes willing to risk your life to defeat the forces of Chaos, gain fame, fortune, power, and ultimately save your world and your people. After weeks of arduous travel, you have finally reached the center of the Drakalor Chain and now face the entrance to those dungeons of mystery which must contain a means to save your world. You were told to visit a small village by the name of "Terinyo" and talk to the village elder for he might have the latest information about the region. Steady yourself and be prepared to engage in a heroic struggle for the fate of your home world!

Fable Thomas Biskup recommends: Fable
"I love Fable for its details. The graphics are wonderful, the difficulty level is exactly right for me and you can almost feel how Fable II, III and IV will look. Hey, Fable IV might rival JADE in its level of detail ;-) We'll see who's finished first ;-) But seriously: Fable IMHO is one of the most wonderful and intriguing role playing games of the past years and it got me back into computer gaming. I love the quests, I love the detail and I love how all your actions change your character. Although there is so much that could be added to the game, it already now is a wonderful engine and I'm very much looking forward to future versions. Absolutely recommended!"

More details about this item can be found here: United States, United Kingdom, Canada, Germany.

In Association with Amazon Please support this website by going to Amazon through one of the links on this website (if you want to shop at Amazon at all that is ;-). It doesn't cost you any surcharge, but provides me with ADOM-related income. Thanks!

A complete list of my reading recommendations is available here.


| Suggestions? EMail me.