Thieves' guild pick pocket requirement harder than before
If you successfully determine a monster has nothing in it's pocket, that should count as a successful attempt. Also having to do three key presses usually a long ways across the keyboard(since pick pocket is low down the skill list) such as A-O-dir to use it once when you will have to try potentially 20+ times is not good. We need some way to repeat it easier if we need to spam it at low pick pocket skill.