Improve error handling in NotEye versions
issueid=2222 07-09-2013 07:19 PM
jt jt is offline
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Number of reported issues by jt: 159
Improve error handling in NotEye versions

The error handling in the ADOM versions with NotEye integration is not really helpful right now: while the Windows and Linux version log the error message to the "shell", the OSX version doesn't (since no shell is opened). This makes it very difficult/impossible to report the error message.

Therefore the NotEye versions now display the error message inside the game window. Additionally the adom.err file is now created inside the "adom.data" directory instead of the current directory, so it should be easier to locate.
Issue Details
Issue Number 2222
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Fixed
Priority 1 - Highest
Affected Version ADOM 1.2.0 pre 14
Fixed Version ADOM 1.2.0 pre 15
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




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