RFE: Increase Speed of Ranged Attacks
Missiles move much slower in NotEye Versions
I've noticed that the animations for missile/bolt trajectories have gotten a lot slower in the recent prereleases. As someone used to playing on Base_Delay_Factor 0 or 1 in the older versions, where bolts and missiles were near-instantaneous, the sluggishness in the new versions is really noticeable, especially for PCs who use these types of attacks very frequently. Is there any way that it would be possible to increase the speed of these back to 1.1.1 levels? Even if it means a display option that would remove the animations entirely (not super desirable if you like to bounce your bolts), I think this would be better than what is available currently.