[BUG] Hostile blink dogs generated when the PC is lawful.
I had this situation many times now - when a neutral blink dog is attacked by another monster and summons help, summoned blink dogs will often (if not always) be hostile to the PC too, despite no fault on player's part.
This is annoying as several hostile blink dogs will soon summon more of their brethren, they cannot be locked away because they teleport and killing them will inevitably cause a drop of alignment.
This defies the general rule that lawful creatures are neutral/friendly to each other (as it includes lawful player).
All summoned blink dogs should be neutral to the PC when the summoner was neutral.