NoTeye - Crash when using casino levers
issueid=3280 08-10-2014 08:00 PM
Senior Member
Number of reported issues by boat: 15
NoTeye - Crash when using casino levers
When (handling) the 24 gold lever NoTeye consistenly crashes

Went to the casino and use the 24 coin machines and every time I would handle the machine NoTeye would crash with this error:

error: did not yield [./common/vectors.noe:262: bad argument #1 to 'drawtile' (number expected, got nil)]
Issue Details
Issue Number 3280
Project ADOM (Ancient Domains Of Mystery)
Category All with NotEye
Status Fixed
Priority 7
Affected Version ADOM r50
Fixed Version ADOM r51
Milestone (none)
Users able to reproduce bug 1
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




08-11-2014 08:58 PM
Ancient Member
Confirmed, and this happens with any slot machine. Workaround to prevent crash is to turn image in monster memory off.

Problem seems to lie on first line of function drawcasino() in adom-vfx.noe where
Code:
V.drawtile(V.output, tilefill(0xFFFFFFFF), cmini)
should probably be
Code:
V.drawtile(D.output, tilefill(0xFFFFFFFF), cmini)
(V.output is not defined)

08-13-2014 08:48 PM
Junior Member
I confirm this bug.

error: did not yield [./common/vectors.noe:262: bad argument #1 to 'drawtile' (number expected, got nil)]

08-13-2014 08:50 PM
Junior Member
This bug comes with more casino levers, not only 24 one. Levers are now useless.

error: did not yield [./common/vectors.noe:262: bad argument #1 to 'drawtile' (number expected, got nil)]

08-13-2014 09:14 PM
jt jt is online now
Administrator
Thanks, but this was not the only problem. :)

Fixed.

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