NotEye script crash
issueid=3414 11-13-2014 02:33 AM
Senior Member
Number of reported issues by Chris: 7
NotEye script crash
When checking the monster memory

The NotEye script has crashed... what do you want to do?

I get a crash every time I want to use the monster memory and press enter.

error: did not yield [games/adom-anim.noe:232: bad argument #1 to 'adom_nelib_draw_map' (number expected, got nil)

Windows 7 Home Premium 64 bit. Haven't been able to try it on other computers, so I don't know if it's just something on mine. Playing R52.
Issue Details
Issue Number 3414
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7 (NotEye)
Status Cannot Reproduce
Priority 8
Affected Version ADOM r52
Fixed Version (none)
Milestone Initial Steam Release
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




11-13-2014 06:54 AM
jt jt is offline
Administrator
Sorry, can't reproduce the problem yet. Did you modify some of the default NotEye settings, e.g. do you use the ASCII mode or do you start in ASCII mode?

11-14-2014 02:16 AM
Senior Member
I haven't modified anything. Fresh "install" of R52, and I start directly in ASCII mode. I get the feeling it only happens to me, though. This weird a bug would've been reported before, for sure.

11-24-2014 09:40 PM
The Creator
Sorry, can't reproduce the problem. We'll reopen this if we find any more evidence for the cause of the problem.

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