Steam Release: New UI uses old UI interface when 'c'ommanding companions to 'a'ttack
issueid=3481 12-18-2014 07:54 AM
Senior Member
Number of reported issues by Dogbreath: 70
Steam Release: New UI uses old UI interface when 'c'ommanding companions to 'a'ttack

See attached screenshot. Basically, it uses the new UI when you issue the command, but then reverts to the old UI submenu (on the bottom of the screen) when you try and select a target to attack.

Issue Details
Issue Number 3481
Project ADOM (Ancient Domains Of Mystery)
Category All Steam Versions
Status Fixed
Priority 8
Affected Version ADOM r53
Fixed Version ADOM r60
Milestone Initial Steam Release
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users jt
Tags (none)




12-18-2014 10:26 AM
The Creator
That's actually not abut right now but a feature :-)

12-18-2014 10:35 AM
Ancient Member
True, but the feature also disables the mouse cursor for some reason. Mouse control would still be useful for issuing orders :)

12-18-2014 10:53 AM
Senior Member
Quote Originally Posted by adom-admin
That's actually not abut right now but a feature :-)
Well, it's a pretty ugly feature then. :P It also moves the whole screen up and is... jarring, to say the least.

08-11-2015 08:28 PM
The Creator
Quote Originally Posted by Dogbreath
Well, it's a pretty ugly feature then. :P It also moves the whole screen up and is... jarring, to say the least.
Yes, the feature is ugly. But without further income we probably won't be able to streamline things more. So we now need to get to Steam. Admittedly the mouse cursor problem should be fixed beforehand. We are working on it ;-)

08-18-2015 12:51 PM
The Creator
The mouse cursor has been fixed. The UI won't be refreshed until we are on Steam.

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