Improve melee weapon mastery talent
issueid=3624 03-11-2015 06:55 PM
Senior Member
Number of reported issues by auricbond: 178
Improve melee weapon mastery talent

(Tangentially related to the improves talents issue.)

This is one of the most expensive talents to invest in, yet I think most would agree it is easily surpassed by other, slightly less expensive branches like heir, treasure hunter, etc.

Unless it is intended to be a throw-away talent to beguile ignorant players into wasting their talent points, I think it could do with some improvement.

There are two ways : make it more affordable, and make it more powerful.

Some suggestions: for affordability, make weapon skill able to stand in place for affinity requirements, after reaching a certain level in it (say, 10 or 12).

For improving the actual talent, I suggest +3/3 as now, or +7%/7%, whichever is higher. Then its effects won't be petty at the end game.
Issue Details
Issue Number 3624
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 9
Suggested Version ADOM 1.2.0 pre 23
Implemented Version ADOM 3.1.0
Milestone (none)
Votes for this feature 2
Votes against this feature 0
Assigned Users (none)
Tags (none)

02-13-2018 04:03 PM
The Creator
"Melee Weapon Master" now adds +6 to hit and damage and reduces the melee attack cost to 900 energy.

02-13-2018 04:04 PM

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