Fix anim_id warning in logfile
issueid=4101 11-26-2015 06:54 AM
jt jt is offline
Administrator
Number of reported issues by jt: 138
Fix anim_id warning in logfile

Sometimes the warning "anim_id isn't set for anchor != location, anchor = being" is written to the logfile. These entries are caused by either GE_HITPOINTS_LOST or GE_HITPOINTS_GAINED game events when the monster dies.
Issue Details
Issue Number 4101
Project ADOM (Ancient Domains Of Mystery)
Category All with NotEye
Status Fixed
Priority 5 - Medium
Affected Version ADOM r63 (v2.0.2)
Fixed Version ADOM r64 (v2.0.3)
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




11-26-2015 06:58 AM
jt jt is offline
Administrator
The problem is that once a monster is killed, its data is not provided in the "adom_nelib_draw_map" anymore. So for those events that provide their own "uid" value, we use that instead of the one we could determine in the "adom_nelib_draw_map".

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