UI/UX: Enhance the "Open the door?" dialog
issueid=5407 10-17-2017 09:59 PM
The Creator
Number of reported issues by adom-admin: 479
UI/UX: Enhance the "Open the door?" dialog

Currently we ask if you want to open a door when you run into it. In the future we should offer the following options (if the necessary prerequisites are fulfilled):
  • Open the door.
  • Kick the door.
  • Search for traps.
  • Pick the lock.
  • Cast knock.
  • Use key.
Issue Details
Issue Number 5407
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 3
Suggested Version ADOM 2.3.6
Implemented Version ADOM 2.3.6
Milestone "Ease of Use" UI
Votes for this feature 1
Votes against this feature 0
Assigned Users adom-admin
Tags (none)




10-19-2017 05:07 PM
ixi ixi is offline
Junior Member
What about wands, huge rocks and telekinetic blast?

10-19-2017 06:34 PM
Junior Member
Quote Originally Posted by ixi
What about wands, huge rocks and telekinetic blast?
Something must be left for imagination to figure out ;)

10-20-2017 04:04 PM
The Creator
Implemented.

+ Reply