Monsters resistant to teleportation only resist it from wand of teleportation
issueid=6211 05-03-2018 04:36 AM
Ancient Member
Number of reported issues by Grond: 971
Monsters resistant to teleportation only resist it from wand of teleportation

A number of monsters (e.g. Dak, Hugo, Yggaz) cannot be teleported with wands of teleportation. However, the Teleportation spell and the Teleport Other mindcraft power work fine on them. Particularly strange in the case of Hugo, as he is angered by futile attempts to teleport him with a wand of teleportation, but is indifferent to successfully being teleported by the spell.
Issue Details
Issue Number 6211
Project ADOM (Ancient Domains Of Mystery)
Category Windows 10 (Steam)
Status Fixed
Priority 7
Affected Version ADOM 3.1.5
Fixed Version ADOM 3.3.0
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




09-12-2018 05:37 AM
The Creator
Fixed. One of the many bad cases where ADOM had lots of code duplication. In this instance we had three places with similar but not quite the same code for teleporting monsters - and I found another minor bug related to monsters trying to teleport out of the arena that nobody ever noticed.

That's what you get with source code 26 years old that was written in a time when constant refactoring still was a kind of distant idea and there was no editor support at all for these kinds of things.

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