Many skills can be used under weird conditions
issueid=754 02-22-2012 07:41 PM
Ancient Member
Number of reported issues by anon123: 111
Many skills can be used under weird conditions
Certain skills can be successfully 'a'pplied under nonsensical circumstances.

Problem
Some skills can be successfully 'a'pplied under conditions that don't make sense.

In the wilderness
Alchemy is usable in the wilderness, and with a high enough Willpower, failed attempts can generate huge fireballs that span through forests and mountains!
Detect Traps, Disarm Traps, Haggling, Pick Pockets, and Ventriloquism are usable in the wilderness. They act as if there was nothing in the square they're used on. The last three can still be used on the PC himself.

In the dark
Alchemy can be used in the dark (but not while blind).
Bridge Building can be used in the dark.
Cooking can be used in the dark.
Detect Traps can be used in the dark (but not while blind).
Disarm Traps can be used in the dark.
Fletchery can be used in the dark
Gardening can be used in the dark.
Haggling can be used in the dark.
Metallurgy can be used in the dark.
Necromancy can be used in the dark.
Pick Locks can be used in the dark.
Pick Pockets can be used in the dark (but not while blind).
Smithing can be used in the dark.

Stuck in webs
Bridge Building works while stuck in webs.
Fletchery works while stuck in webs.
Haggling works while stuck in webs.
Necromancy works while stuck in webs.

If the PC is confused
Bridge Building works while confused.
Cooking works while confused.
Detect Traps works while confused.
Disarm Traps works while confused.
Fletchery works while confused.
Gardening works while confused.
Haggling works while confused.
Herbalism works while confused.
Metallurgy works while confused.
Necromancy works while confused.
Pick Locks works while confused.
Smithing works while confused.
Ventriloquism works while confused.

If the PC is stunned
Cooking works while stunned.
Detect Traps works while stunned.
Disarm Traps works while stunned.
Gardening works while stunned.
Herbalism works while stunned.
Metallurgy works while stunned.
Necromancy works while stunned.
Pick Locks works while stunned.
Smithing works while stunned.
Ventriloquism works while stunned.

If the PC is muted
Ventriloquism works while muted.

If the PC is blind
Bridge Building works while blind.
Cooking works while blind.
Disarm Traps works while blind.
Fletchery works while blind.
Gardening works while blind.
Haggling works while blind.
Metallurgy works while blind.
Necromancy works while blind.
Pick Locks works while blind.
Smithing works while blind.

How to reproduce it
See above.

Notes
See above.
Issue Details
Issue Number 754
Project ADOM (Ancient Domains Of Mystery)
Category Windows NT
Status Fixed
Priority 9
Affected Version ADOM 1.1.1
Fixed Version ADOM 1.2.0 pre 1
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




02-24-2012 03:12 PM
Ancient Member
Invisible stalkers can be pickpocketed even if the PC can't see invisible. Monsters that cast the invisibility spell such as Ogre Magus, cannot.

03-02-2012 06:50 PM
Ancient Member
Metallurgy can be 'a'pplied while stunned.

04-01-2012 08:40 PM
Ancient Member
I tested all skills under nonsensical conditions and updated the first post.

04-08-2012 10:04 AM
jt jt is offline
Administrator
Thanks, anon123... I think you missed the "stuck in hole" situation, but I've already created a "skill: condition / usability" matrix to discuss with Thomas.

04-08-2012 05:56 PM
Ancient Member
Happy to help!

Yes, I missed that one, even though I find myself on it pretty often in the dwarven graveyard :D

05-09-2012 07:38 PM
jt jt is offline
Administrator
Fixed.

09-07-2012 04:14 PM
Ancient Member
In 1.2.0pr1, Pick Locks can still be used in the dark and while blind.

09-07-2012 05:48 PM
jt jt is offline
Administrator
Thomas and I agreed that the player should be able to pick a lock without actually seeing it (by using his sense of touch or hearing the moving parts).

09-07-2012 05:48 PM
Ancient Member
That seems perfectly reasonable to me - it's not like you can even see the inside of the lock. Using the tools requires the tactile senses, not eyes.

09-07-2012 05:49 PM
Ancient Member
Huh. That was uncanny.

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