Item colors
issueid=776 03-13-2012 09:37 PM
Ancient Member
Number of reported issues by anon123: 111
Item colors
The colors for some items should be changed.

Problem
The colors for some items are buggy, or do not match their descriptions, and should probably be changed.

[1] Crystal daggers and crystal large shields show up as black (over a black background), instead of white as other crystal items.


[2] Pink potions are orange on the floor, and they should be pink (duh :P).
[3] The obsidian sceptre, black javelins, obsidian javelins, both black rune-covered daggers, and the jet-black battle axe are #BBBBBB on the floor, while they should be #777777 as other black/dark-colored items.
[4] Marble amulets are #BBBBBB on the floor, but marble wands and rings are #777777. I feel both should be #BBBBBB.
[5] Coral necklaces are #AA00AA on the floor, but coral rings are #FFFFFF. I feel both should be #AA00AA.
[6] Crystal helmets (commonly helms of mental stability) should be white like other crystal items, not blue.

Also:
[7] Weapons with "color" pre/suffixes thrown by monsters (e.g. an orcish spear of lightning thrown by an orc scorcher, or a red battle axe thrown by a gnoll) are shown with their regular color when they're in the air, and change to their real color after they land on the floor.

These fall into the suggestions realm:
[8] Ambers (the gems) are #995500 on the floor. They should be #FF7E00 as that's the correct amber color.
[9] Amber rings, amber amulets and amber potions are #DDDD00 on the floor. They should also be #FF7E00.

How to reproduce it
See above.

Notes
Here's a nice site to transform hex values into actual colors.
Issue Details
Issue Number 776
Project ADOM (Ancient Domains Of Mystery)
Category Windows NT
Status In Progress
Priority 9
Affected Version ADOM 1.2.0 pre 21
Fixed Version ADOM 1.2.0 pre 22
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




03-17-2012 02:14 PM
jt jt is offline
Administrator
Fixed:

[1], [5]

04-21-2014 04:36 PM
The Creator
Fixed [4].

04-21-2014 04:42 PM
The Creator
Fixed [2] by renaming the potion to "crimson" as we don't have the color pink in ASCII mode.

04-21-2014 04:45 PM
The Creator
Fixed [3].

04-21-2014 04:45 PM
The Creator
Fixed [6].

04-21-2014 06:18 PM
The Creator
[7] seems to have been fixed a while ago, so now everything in this ticket is fixed.

04-21-2014 06:57 PM
jt jt is offline
Administrator
Edit: [7] is now fixed too!

04-21-2014 07:02 PM
Junior Member
As a note for the original submitter, the exact hex values are determined by your terminal settings. You can change the palette that ADOM has to work with yourself :)

04-22-2014 03:31 AM
Ancient Member
Quote Originally Posted by coppro
As a note for the original submitter, the exact hex values are determined by your terminal settings. You can change the palette that ADOM has to work with yourself :)
Not under the Windows port :(

Also, I did not consider the technical aspects of making color look fine in all the other ports (like being limited to the 16 VGA colors under DOS and such) when making some of these suggestions.

05-09-2014 08:40 PM
Senior Member
RIP pink potions. We hardly knew ye.

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