Gardening "improvements"
issueid=93 03-15-2010 05:43 PM
Ancient Member
Number of reported issues by Dudley: 5
Gardening "improvements"
Things that could make gardening more interesting

-Create evil twins for morgia and moss : sure, using certain drugs helps you, but others have bad effect on your sanity/health/self control.
-Create more herbs. In particular, this could go VERY WELL with a cook race. I remember the parsley.
-Rotting corpses make compost. Yes, this could be used alot. but good farmers also have sheeps
- Some monsters who could eat herbs. This would help in scumming regulation as well as being a proficient farmer = it's still the way your herb are placed more than their number which will determine what a good field could be.

-Introduce workable fields. The gardnener could buy some herb seed (alot), make a field, and make it loan. Depending on the loaner, the state of the field when the loaner comes by would be the same, or not :)
- Introduce fruit trees. Just imagine (again) the possibilities. God, you could make a happy life and all, selling fruits. Which can also grow explosive grenades or things of the kinds. Explosive bombs grow on tree. Basicly, a tree would need water too, much more than herb, planting it just right to the river could be a bad idea, too far too.
Issue Details
Issue Number 93
Issue Type Feature
Project ADOM II (formerly known as JADE)
Category Unknown
Status Suggested
Priority Unknown
Suggested Version Unknown
Implemented Version (none)
Votes for this feature 2
Votes against this feature 0
Assigned Users (none)
Tags (none)




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