Damage of gold as a missile is forgotten
issueid=738 02-14-2012 08:17 PM
Ancient Member
Number of reported issues by anon123: 111
Damage of gold as a missile is forgotten
The stats of gold pieces when used as missiles can be forgotten by the game, requiring reidentification of the gold stack.

Problem
The stats of gold pieces that are used as missiles can be forgotten by the game, requiring reidentification of the gold stack, when the player puts all his gold in the missile slot and then pickpockets some.

How to reproduce it
1. equip all your gold in the missile slot,
2. pickpocket gold from a monster (which goes to the backpack),
3. remove the gold from the missile slot.

The game won't display your missile damage in the @-screen anymore. (RFE 3491)

Notes
Attempting to display the 'M'issile weapon damage says "try to identify the 1234 gold pieces first". Using the Identify or Greater Identify spells on the gold solves the problem (scrolls also work). Presumably the "identified" flag for gold is lost in step 3.
Issue Details
Issue Number 738
Project ADOM (Ancient Domains Of Mystery)
Category Windows NT
Status Unconfirmed
Priority 9
Affected Version Unknown
Fixed Version (none)
Milestone Important Bugfixes
Users able to reproduce bug 2
Users unable to reproduce bug 0
Assigned Users adom-admin, jt
Tags (none)




01-23-2018 07:06 PM
Senior Member
Bug still exists as of 3.0.6

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