[RFE] Possibility of making Bone Golems for chaotic necromancers / advanced use of bones
Possibility of making Bone Golems for chaotic necromancers / making advanced use of bones.
In game we collect bones which we can use for healing skeletons by 1d6 points or taming dogs.
I suggest to tweak bones a bit to be more usefull for chaotic necromancy.
EG:
1. Add bone golem to necromancer undead slave list.
2. bone golem could be created from bones. (lets assume 50 bones and level 20 for caster is minimum requirement for making one)
3. HP of created golems will depend on number of stacked bones.
4. Creating bone golem from:
a) Cursed bones will give bone golem 0.5 hp per bone. (rounded down)
b) Uncursed bones will give bone golem 1 hp per bone.
c) Blessed bones will give bone golem 2hp per bone and ability to regenerate.
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Suggested example procedure:
Requirements:
- Necormancer minimum 20 LVL and 30 WI
- at least 50 bones (B/U/C)
- weird scroll
- boar skull
- potion of troll blood
- being in special room "This room seems to vibrate with life"...
Procedure:
1. Bring weird tome to malicious Doctor in High mountain Village.
2. Get scroll of construct creation / weird scroll as reward.
3. Read that scroll to learn new recipe.
4. Dip boar skull in potion of troll blood
5. Using alchemy combine skull with heap of bones. That will create 'strange heap of bones / weird corpse'
6. Using necromancy Try to create skeleton or skeletal warrior from resulting item...
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Also healing skeleton slaves / bone based creatures by giving them bones is currently ineffective. (currently it can restore only 1-6 hp per bone)
I suggest to add some bonus values to dice roll based on bone status and tweak current dice roll a bit:
EG:
n = bonus (could be 3,4,5...)
1. blessed bone will heal nd8+n Hit points. (for n=4 it will add 8 - 36 HP)
2. uncursed bone will heal 1d8+n HP. (for n=4 it will add 5 - 12 HP)
3. cursed bone will heal 1d8-n HP. (for n=4 it will add 1 - 4 HP)
NOTE: ...last time I managed to collect only little above ~200 bones - that allowed me to heal my skeletal warrior ONCE almost fully (~800 HP) and when I play I really grind a lot and collect every item possible...
Also It would be extremely cool if necromencers with high
smithing skill have possibility to create from
wood and blessed
bones... items listed below:
- bone bracers (+
TO bonus)
- bone helmet (+
HP regeneration)
- skull staff(+
WI or
MA bonus)