Page 2 of 59 FirstFirst 1234561252 ... LastLast
09-19-2017 to 10-19-2017
Project Timeline
ADOM (Ancient Domains Of Mystery)
10-19-2017
Bug
04:34 PM 
UI/UX: Targetting and looking no longer display the instructions in graphical mode

Issue details modified by jt (Status, Addressed State, Addressed Version)

Bug
04:23 PM 
Rolf doesn't always notice a corrupted heart

Issue details modified by Grond (Attachment Upload)

Bug
04:23 PM 
Bug
04:14 PM 
Feature
04:07 PM 
Bug
04:06 PM 
Feature
02:46 PM 
UI/UX: ESC settings should offer a "save and quit immediately"

Issue details modified by jt (Status, Addressed State, Addressed Version)

Bug
02:06 PM 
Numpad reads input twice

Issue details modified by jt (Status)

Bug
01:06 PM 
Bug
01:06 PM 
Button for using a skill brings up wrong menu

Issue details modified by jt (Status, Addressed State, Addressed Version)

Bug
12:56 PM 
Monster tiles on the main menu and dialogs looks squashed

Issue details modified by jt (Assigned Users)

Bug
12:53 PM 
Graphical highscores claim that victorious characters died

Issue details modified by jt (Status, Addressed State, Addressed Version)

Bug
12:44 PM 
Bug
12:44 PM 
Extraneous text on the graphical highscore list

Issue details modified by jt (Status, Addressed State, Addressed Version)

Bug
12:01 PM 
Font issue when improving skills

Issue details modified by jt (Addressed State, Addressed Version)

Bug
12:01 PM 
Graphical personalized game highscore list doesn't display the game conditions

Issue details modified by jt (Addressed State, Addressed Version)

Start Date End Date
Page 2 of 59 FirstFirst 1234561252 ... LastLast