Wands of far slaying
issueid=4279 02-25-2016 01:30 PM
Ancient Member
Number of reported issues by Soirana: 41
Wands of far slaying
these wands do excesive damage

Apparently wands of far slaying affect character and monsters differently (and it seems it was not the case in 1.1.1).

In particular they seem to apply monster's PV to the damage, which means they are rather effective against certain monsters. I somewhat doubt they are meant to be that way.
Issue Details
Issue Number 4279
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7 (Steam)
Status Fixed
Priority 7
Affected Version ADOM r65 (v2.1.0)
Fixed Version ADOM 2.3.0 (r73)
Milestone (none)
Users able to reproduce bug 2
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




09-14-2017 05:35 PM
Member
[quote=Grond]I hit both a quickling lord and a greater moloch at point blank with 1 PP uncursed far slaying at level 1:
Quickling lord: 3 damage
Greater moloch: 105 damage

EDIT:
Similar test with lightning bolt (4d6+4 max damage, factoring in range):
Death ooze: 13 damage
Greater moloch: 116 damage

Grond, how are you seeing the accurate damage numbers?

09-14-2017 05:54 PM
Ancient Member
Using a blessed stethoscope reveals a monster's exact HP, so you can compare the values before and after an attack to calculate the damage. To get completely accurate values you have to ensure that the monster doesn't get a chance to act after being damaged.

09-14-2017 08:09 PM
Member
Quote Originally Posted by Grond
Using a blessed stethoscope reveals a monster's exact HP, so you can compare the values before and after an attack to calculate the damage. To get completely accurate values you have to ensure that the monster doesn't get a chance to act after being damaged.
cool. thanks.

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