Better missile reloading
issueid=3112 07-08-2014 03:05 PM
Junior Member
Number of reported issues by sillihai: 43
Better missile reloading

Currently, when you run out of a stack of missiles, the game goes through every stack in your inventory in a rather unintuitive fashion.

Want to reload with bundle of missiles X? yes/no/quit
Want to reload with bundle of missiles Y? yes/no/quit
Want to reload with bundle of missiles Z? yes/no/quit

This means you often have to scroll through loads of stuff you'd rather not use, like very small stacks or slaying ammo, to find that next large stack of missiles. I think it would be more comfortable if the game would instead ask 'Choose a new bundle of missiles to be reloaded? yes/no'. If yes then the item browser opens and you select the stack normally by pressing the corresponding letter. And if you prefer the old way of reloading, that should be available as a variable too. :)

Also, when loading missiles (whether normally via the 'i'nventory or after running out of a stack), only suitable ammo should be displayed in the browser. Currently only the sling works that way, but bow and crossbow displays both all your arrows and bolts.
Issue Details
Issue Number 3112
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 10 - Lowest
Suggested Version ADOM r48
Implemented Version ADOM 2.3.0 (r73)
Milestone "Ease of Use" UI
Votes for this feature 13
Votes against this feature 0
Assigned Users (none)
Tags (none)




07-25-2017 05:28 PM
Issue Changed by adom-admin
  • Milestone changed

07-25-2017 05:29 PM
Issue Changed by adom-admin
  • Status changed from Suggested to Implemented
  • Issue marked as addressed

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