Improve performance in the Animated Forest
02-23-2017 05:07 AM
Ancient Member
Number of reported issues by Grond: 971
Improve performance in the Animated Forest
The lag in the animated forest has been reduced to playable levels (see
4418), but it is still significantly worse than it was in r64.
To get a quantifiable measure of this, I tested out using w5 in the animated forest with Recovery=500 (i.e. w5 waits for 500 turns). I waited until the number of trees on the level had maxed out (806).
r64 NotEye ASCII: 1.9 seconds
r69 ASCII-only: 57.6 seconds
r72 NotEye ASCII: 62.4 seconds
So for the most recent versions, there can be over a tenth of a second of lag per move in the animated forest. This is enough to be detectable, and is especially annoying given how tedious traversing the animated forest is.