Wall tiles disappearing
issueid=1738 01-13-2013 08:25 PM
Member
Number of reported issues by Arbot: 11
Wall tiles disappearing
When fighting a monster that is occupying a wall tile the wall will disappear upon defeating the monster

Confirmed for ghosts with a High elf duelist
Issue Details
Issue Number 1738
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Fixed
Priority 8
Affected Version ADOM 1.2.0 pre 9
Fixed Version ADOM 1.2.0 pre 21
Milestone (none)
Users able to reproduce bug 13
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




12-09-2013 08:30 PM
jt jt is offline
Administrator
This fix was suggested in issue 2109 and Thomas liked the idea.

12-09-2013 10:37 PM
Ancient Member
Quote Originally Posted by jt
Wall-ignoring monsters now leave their possessions on a random non-wall square next to them, and destroy walls only if no other solution is possible (I'm not sure if this will ever happen).
I can think of multiple ways how this may happen either intentionally or even by accident. At least with radius 2 ball spells (including traps, wands and alchemy) or poison (or maybe bleeding too). And maybe also with archer level 50 power or mindcraft.

12-21-2013 02:48 AM
Senior Member
I'm still not exactly sure why this new fix was introduced instead of simply restoring the old behavior, considering that monsters cannot pick up artifacts (see also this related RFE) and the ASB has been an exception for several versions now; because of this, the old behavior had no way of rendering a game unwinnable.

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