Blood-sucking items messages target wrong stat
I precrowned with black dagger and after a while buffed it to some considerable length.
However, it seems some bonuses are applied to wrong stats.
"increases precision (+1)" increased damage bonus
"increases letality (+1)" increased PV
Others (inceases parry and block seems to work fine). I'm guessint precision should improve to-hit, while letality should increase damage.