Naming-related bugs
issueid=950 04-27-2012 01:00 AM
Ancient Member
Number of reported issues by anon123: 111
Naming-related bugs
There are a few bugs regarding 'n'aming monsters.

Problem
There are a few bugs related to monsters' names, or 'n'aming them. These are the following.
1. Named non-uniques transformed with a PoEX don't keep their name, but cannot be re'n'amed under the pretense of "But the -foo- already has a name!" This only happens with monsters that are named by default, such as Kranach, Glod, Garth or royal guardians.
2. Royal guardians change names when they're animated as undead, and can't be 'n'amed. Their new forms probably shouldn't be initially named.
3. There's a rare bug that causes the same effect as problem number one, but without using a PoEX (at least with blink dogs).

How to reproduce it
1. Throw a potion of exchange at the aforementioned monsters, then try to 'n'ame them when they transform.
2. Find or wish for enough royal guardians until you get a corpse, then 'a'pply the Necromancy skill and note the results.
3. This one is hard to reproduce intentionally. So far, I've only seen it happen in the ID and with blink dogs (pretty much the only monsters I use the name command on).

Here's a savegame of a PC immediately next to a blink dog on I8. It is the first one ever generated during that game, hasn't been transformed with any potion, hasn't called for help, and has never been named by me before. Nonetheless, I'm unable to name it no matter what, getting "But the blink dog already has a name!" as a response.

Code:
http://BillionUploads.com/dlh7jwt6foej
Notes
See above.
Issue Details
Issue Number 950
Project ADOM (Ancient Domains Of Mystery)
Category Windows NT
Status Fixed
Priority 9
Affected Version ADOM 1.1.1
Fixed Version ADOM 1.2.0 pre 1
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




05-14-2012 08:56 PM
Issue Changed by jt
  • Status changed from Unconfirmed to Awaiting Feedback

05-15-2012 05:44 PM
Issue Changed by jt
  • Status changed from Awaiting Feedback to Confirmed

05-18-2012 10:10 AM
Issue Changed by jt
  • Status changed from Confirmed to Fixed

09-05-2012 08:43 PM
Issue Changed by jt
  • Applicable version changed from Unknown to ADOM 1.2.0 pre 2

09-05-2012 08:51 PM
Issue Changed by jt
  • Status changed from Fixed to Confirmed

09-05-2012 09:09 PM
Issue Changed by jt
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 3

09-05-2012 09:09 PM
Issue Changed by jt
  • Status changed from Confirmed to Fixed

09-23-2012 10:55 PM
Issue Changed by jt
  • Applicable version changed from ADOM 1.2.0 pre 2 to ADOM 1.1.1
  • Addressed version changed from ADOM 1.2.0 pre 3 to ADOM 1.2.0 pre 1

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