Tone down chances of monsters panicking
issueid=6052 02-23-2018 03:43 PM
Junior Member
Number of reported issues by Harkila: 154
Tone down chances of monsters panicking

Clearing a greater fire vault in 3.1.0. No slaying weapons so the ancient dragons take many hits to kill. Out of 11 ancient red dragons fought, I killed 2 in a stand-up fight. 9 panicked. Many several times, as they came back, then quickly panicked again. A similar ratio was noted in red dragons and elementals. This is grossly exaggerated. And in the case of elementals even illogical - why whould unlifes panic or have feelings?

Please, tone down the panicking. Both frequency and in the case of strong high-level monsters, also the wound percentage when it starts to happen. They were at around 50-60 % health mostly when the first panicking occurred.
Issue Details
Issue Number 6052
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 5 - Medium
Suggested Version ADOM 3.1.1
Implemented Version (none)
Milestone (none)
Votes for this feature 0
Votes against this feature 0
Assigned Users (none)
Tags (none)




03-05-2018 06:40 PM
Issue Changed by Harkila
  • Attachment Pang.zip uploaded

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