Speed interaction with staves is weird
issueid=5480 10-21-2017 10:27 PM
Ancient Member
Number of reported issues by Grond: 971
Speed interaction with staves is weird

Being faster than 100 speed makes staves recharge slower, e.g. staves zapped by a 200 speed character will take twice as many turns to recharge. On the other hand, being slower than 100 speed does not make staves recharge faster. Turns spent on the world map do not count any more than turns spent in dungeons (which would make sense if high speed is counted as less time). I think it would be better if staves didn't have any dependence on speed, as many of the effects (stat boosts and satiation) are based on turn timers that don't scale with speed, but in any case, the behavior should be more consistent.
Issue Details
Issue Number 5480
Project ADOM (Ancient Domains Of Mystery)
Category Windows 10
Status Unconfirmed
Priority 5 - Medium
Affected Version ADOM 2.3.5
Fixed Version (none)
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




10-22-2017 08:57 PM
Junior Member
Agreed with grond

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