Game no longer gives warning before attacking friendly creatures
Adom no longer gives the player a warning before attacking friendly creatures
I just lost a character when I tried throwing a stone at the orc in dwarftown, but accidentally targetted the dwarftown priest.
Frustratingly, there was a wall in the way, so it didn't even go near him!
The new version doesn't give a warning that you're attacking important NPCs like the priest, which seems a real shame to lose!