Randomize Pyramid and Griff levels
issueid=2682 01-26-2014 01:57 PM
Qui Qui is offline
Senior Member
Number of reported issues by Qui: 98
Randomize Pyramid and Griff levels

Pyramid. A dangerous maze full of traps, but experienced/spoiled players will go straight to the stairs. Or even teleport straight to the stairs. Making a dungeon generator specifically for the Pyramid levels might be a waste of TB's time, but perhaps having a few different maps would help. I'd propose having a few versions of the same basic map, with only the stair chamber location in a different place, so that one couldn't tell at first sight which one is it. So even a spoiled player would have to burn at least magic mapping to figure out which version it is. Or a few teleports. Also, it would be nice to randomize the trap placement (apart from those leading to the stair chamber, of course ;))

For example, current Pyramid level 2:
Code:
   ###         ###### #######
   #.###########....# #^^^^^#
   #....^.....##.######1###^#####
  ####.######....#.....^.##^#...#
  #....# ####.####.####.###^1.<.#
  ##^### #....^.....# #.# ###...#
 ###.# ###.########.#############
 #.#####........# #....##....#
 #.##....>.###.####.#####.#####
##.##.##...# #.#...........##.#
#.....########.#.##.###^#####.#
#####.....##.#.#.######.......#
  #...###.##.######.....###.###
  ##### #.....#   #.##### #.#
        #######   ###     ###
Possible alternative:
Code:
   ###         ###### #######
   #.###########....# #^....#
   #....^.....##.######1###^#####
  ####.######....#.....^.##^#...#
  #....# ####.####.####.###...###
  ##^### #....^.....# #.# ###...#
 ###.# ###.########.#############
 #.#####........# #....##....#
 #.##....>.###.####.#####^#####
##.##.##...# #.#........1^^^^^#
#.....########.#.##.###^#####1#
#####.....##.#.#.######...#...#
  #...###.##.######.....###.<.#
  ##### #.....#   #.##### #...#
        #######   ###     #####
I think that 2 Pyramid levels could use such overhaul, as well as the underground level with Griff and Nonnak. And maybe parts of Darkforge with the secret passages.

(based on this thread http://www.adom.de/forums/showthread...domness-please as nobody objected to this part ;)
Issue Details
Issue Number 2682
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 8
Suggested Version ADOM 1.2.0 pre 21
Implemented Version (none)
Milestone (none)
Votes for this feature 5
Votes against this feature 1
Assigned Users (none)
Tags (none)




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