Game no longer gives warning before attacking friendly creatures
issueid=2963 05-12-2014 07:19 PM
Senior Member
Number of reported issues by sylph: 26
Game no longer gives warning before attacking friendly creatures
Adom no longer gives the player a warning before attacking friendly creatures

I just lost a character when I tried throwing a stone at the orc in dwarftown, but accidentally targetted the dwarftown priest.
Frustratingly, there was a wall in the way, so it didn't even go near him!
The new version doesn't give a warning that you're attacking important NPCs like the priest, which seems a real shame to lose!
Issue Details
Issue Number 2963
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7 (NotEye)
Status Fixed
Priority 4
Affected Version ADOM 1.2.0 pre 23
Fixed Version ADOM r48
Milestone (none)
Users able to reproduce bug 4
Users unable to reproduce bug 0
Assigned Users adom-admin
Tags (none)




05-12-2014 08:10 PM
Issue Changed by jt
  • User assignments modified

05-14-2014 07:09 AM
Issue Changed by jt
  • Status changed from Unconfirmed to Creator Feedback

07-07-2014 06:21 PM
Issue Changed by adom-admin
  • Status changed from Creator Feedback to Fixed
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM r48

+ Reply