Actions that don't take a turn set the last energy cost to 1000
issueid=4618 11-17-2016 10:05 PM
Senior Member
Number of reported issues by Grond: 372
Actions that don't take a turn set the last energy cost to 1000

Whenever you switch to displaying the last energy cost, it will initially show 1000, regardless of the actual cost of the last action.

EDIT: It looks like doing anything that doesn't actually take a turn (switching tactics, looking at inventory, adjusting the dynamic display, etc) will set the last energy cost to 1000. Exploitable due to a separate bug with the energy system: 4457.
Issue Details
Issue Number 4618
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Unconfirmed
Priority 7
Affected Version ADOM r72 (v2.2.6)
Fixed Version (none)
Milestone Important Bugfixes
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




03-23-2017 03:39 PM
Issue Changed by Grond
  • Applicable version changed from ADOM r69 (v2.2.3) to ADOM r72 (v2.2.6)

03-24-2017 03:37 AM
Issue Changed by Grond
  • Title changed from Dynamic Display Energy Cost Incorrect When Switched-To to Actions that don't take a turn set the last energy cost to 1000

09-13-2017 06:30 PM
Issue Changed by adom-admin
  • Milestone changed

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