Fix pathfinding algorithm bug in ADOM
issueid=3065 06-09-2014 04:42 PM
The Creator
Number of reported issues by adom-admin: 499
Fix pathfinding algorithm bug in ADOM

While working on more powerful PC movement commands I believe that I have found a bug in ADOMs path finding algorithm. The bug seems to be ancient. I fixed the issue but as usual fixes to such an ancient code parts might have side effects. Perfect trackers among monsters now should be even better but this should be tested carefully as it's a rather important spot :-)
Issue Details
Issue Number 3065
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Fixed
Priority 1 - Highest
Affected Version ADOM 1.2.0 pre 23
Fixed Version ADOM r48
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users adom-admin
Tags (none)




06-29-2014 09:55 PM
Issue Changed by jt
  • Addressed version changed from Unknown to ADOM r48

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