Prevent auto-swap from making neutral mobs hostile
issueid=4344 06-26-2016 10:58 PM
Ancient Member
Number of reported issues by Albahan: 7
Prevent auto-swap from making neutral mobs hostile
In Dwarftown, autoswap can anger some neutral dwarfs causing problems

I have personally just experienced this, and after doing a search in the forums I saw that many other players experienced the same thing. With auto-swap now being automatically enabled it can be very easy to accidentally anger a dwarf in dwarftown by swapping spaces with them too much. It's easy not to notice that you've angered the dwarf and then kill them, causing the shopkeeper to become hostile. This recently ruined one of my games and I could imagine it being a source of anger and confusion for new players. I would recommend either having the dwarf resist the swap, make the message that notifies the user that the dwarf is now hostile more noticeable, or just make it so that they won't become hostile when you swap spots with them.
Issue Details
Issue Number 4344
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All Steam Versions
Status Implemented
Priority 1 - Highest
Suggested Version ADOM r61
Implemented Version ADOM 2.3.7
Milestone (none)
Votes for this feature 11
Votes against this feature 0
Assigned Users (none)
Tags (none)




10-31-2017 11:39 AM
Issue Changed by adom-admin
  • Status changed from Suggested to Implemented
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 2.3.7

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