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12-22-2017 to 01-22-2018
Project Timeline
01-18-2018
Bug
01:45 AM 
make background corruption rate customizable

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Bug
01:40 AM 
"Uncursed" optional string edits no longer working at all

ADOM (Ancient Domains Of Mystery) Issue created by Kelibath

Bug
01:35 AM 
Monster Aggression changes - weakened Calm Monster Spell

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Bug
01:34 AM 
Missile animation too slow

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Bug
01:34 AM 
Bug
01:32 AM 
Can't get out of "Adom @ Steam" window

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Bug
01:30 AM 
Unnecessary "More" prompts

ADOM (Ancient Domains Of Mystery) Issue created by Kelibath

Bug
01:25 AM 
ASCII messages in mini-map

ADOM (Ancient Domains Of Mystery) Issue created by Kelibath

01-17-2018
Feature
11:57 PM 
Companion special effects

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:56 PM 
Make timed nature of pyramid quest more obvious

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:51 PM 
Remove mist elven "skin destroyed" message with Immune to Pain

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:48 PM 
Feature
11:47 PM 
Funny Cat Lord Idea

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:44 PM 
on death menu, have option to create new game

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:40 PM 
Too many monsters appear peaceful

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:38 PM 
Reduce Backtracking in Ice Queen Domain

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:37 PM 
Remove 'Hide_Speech_Bubbles'

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:36 PM 
Disable auto-pickup when within sight of hostile monsters

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:34 PM 
Show existing tactic in 'T'actics setting

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:32 PM 
More options for vile spirits

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:31 PM 
Feature
11:30 PM 
Make White Necromancy more useful

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:30 PM 
make the swordsman in goblin camp immobile

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:28 PM 
New Tilesets: Part 2

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
11:26 PM 
allow viewing map after death/quit

ADOM (Ancient Domains Of Mystery) Reply to issue from Kelibath

Feature
08:39 PM 
allow viewing map after death/quit

ADOM (Ancient Domains Of Mystery) Issue created by auricbond

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