Messages That Depend on Line of Sight Sometimes Incorrect
issueid=4442 08-31-2016 07:12 AM
Ancient Member
Number of reported issues by Grond: 971
Messages That Depend on Line of Sight Sometimes Incorrect

Character entering HMV shop:
Code:
#...
#@..
##@#
....
Gives an "A voice in your head grunts: "Welcome back, Foo"" message, despite the fact that the shopkeeper is within line of sight.

Character leaving HMV shop:
Code:
#...
#...
##.#
.@..
Gives a "Leggot the trollish shopkeeper grunts: "Have a nice expedition, Foo"" message, despite the fact that the shopkeeper is not currently visible.

I've also noticed this with the messages that indicate an invisible monster nearby showing up when moving adjacent to a visible monster that was previously out of line of sight.
Issue Details
Issue Number 4442
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Unconfirmed
Priority 4
Affected Version ADOM r66 (v2.2.0)
Fixed Version (none)
Milestone Important Bugfixes
Users able to reproduce bug 1
Users unable to reproduce bug 0
Assigned Users adom-admin
Tags (none)




03-29-2018 07:33 AM
Senior Member
Bump, still happening in latest release. I experienced it with "you feel something passing closely besides your head" even though (I thought) I could see it.

04-24-2018 08:58 PM
Ancient Member
I've seen this a bunch.
May be easiest to reproduce this with a mud room since it's blindness you can turn off at whim. Got the "you wipe the mud off your face" etc message, then got attacked by a rat, but the attack message was the "you feel something passing closely".

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