Lumps of clay never get destroyed when thrown
issueid=2700 01-30-2014 01:13 AM
Senior Member
Number of reported issues by sylph: 26
Lumps of clay never get destroyed when thrown
Lumps of clay never get destroyed when thrown

Lumps of clay, when used as missiles, never get destroyed. Since they do the same amount of damage as rocks, this means that collecting/mining a good arsenal of rocks for a rockthrowing character is pointless, as infinite ammo is readily available. It also defeats the purpose of the old tactic of having a backup club or two to throw when the rocks ran out.

Also, one of the *few* advantages of using unorthodox throwing weapons (ie. daggers, spears, axes etc) is the fact that ammunition was indestructible. When a dagger thrower got a good supply of daggers, they could start to enjoy ranged combat without worrying about resupplying. Indestructible clay extends this advantage to the rocks class, and in doing so makes variant throwing pointless.

I've enjoyed throwing clay plenty, but I'm starting to feel that it's taken away a lot more than it's offering.
Issue Details
Issue Number 2700
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Fixed
Priority 7
Affected Version ADOM 1.2.0 pre 1
Fixed Version ADOM 1.2.0 pre 22
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




01-30-2014 07:11 PM
Issue Changed by jt
  • Status changed from Unconfirmed to Creator Feedback

04-21-2014 07:36 PM
Issue Changed by adom-admin
  • Status changed from Creator Feedback to Fixed
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 22

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