Support replacing strings in adom.msg
I'm trying to make my message buffer more efficient. I'd like to be able to replace parts of messages, like for example monster names. Unfortunately, for example if I try to replace "writhing mass of primal chaos" by "wmopc", I can either replace the entire message, or not at all. Result I'd like: "The writhing mass of primal chaos hits you." => "wmopc hits you.". Unless it's possible right now, but I don't know how.
EDIT: No idea why it got marked as "private issue".