Impossible to distinguish that Pickpocket failed due to monster being unpickpocketable
issueid=3271 08-04-2014 09:23 AM
Senior Member
Number of reported issues by SinsI: 41
Impossible to distinguish that Pickpocket failed due to monster being unpickpocketable

http://www.adom.de/forums/project.php?issueid=813 made summoned monsters unpickpocketable, but left the messages as is.

Now it is impossible to tell why exactly all your attempts to pickpocket that particular zombie in the Graveyard failed - due to low Pick Pocket skill, or due to him being Summoned by the Master Necromancer?
Issue Details
Issue Number 3271
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Unconfirmed
Priority 3
Affected Version ADOM 1.2.0 pre 23
Fixed Version (none)
Milestone (none)
Users able to reproduce bug 4
Users unable to reproduce bug 0
Assigned Users adom-admin
Tags (none)




08-06-2014 02:43 AM
Ancient Member
Since summoned monsters were made to drop items again, I think their pickpocketing exemption should also be reversed to begin with. But I voted "yes" in case TB decides against that.

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