Keep more saved games in case ADOM crashes during saved game handling
issueid=6014 02-13-2018 06:37 PM
jt jt is offline
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Number of reported issues by jt: 159
Keep more saved games in case ADOM crashes during saved game handling

We now use the ".emg" file ending for saved games written during emergency saves. Also we use ".au1" to ".au5" for automatic saves during a game.

This allows us to have more backup saved games in case that something goes wrong with the original saved game. We keep ".bak" for the saved game that is created once a saved game is loaded.

Right now there is no nice recovery dialog in ADOM, so in case a saved game gets corrupted, you have to check the files manually.

Please note that to the automatic saved games are rotated, so ".au5" is not always the lastest saved game (you have to check the dates of the files)!
Issue Details
Issue Number 6014
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Suggested
Priority 5 - Medium
Suggested Version ADOM 3.1.0
Implemented Version ADOM 3.1.0
Milestone (none)
Votes for this feature 4
Votes against this feature 0
Assigned Users jt
Tags (none)




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