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10-23-2017 to 11-23-2017
Project Timeline
10-23-2017
Feature
10:00 PM 
UI/UX: Mention "ESC to exit" in the tutorial

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
10:00 PM 
UI/UX: Mention "ESC to exit" in the tutorial

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status, Addressed State, Addressed Version)

Feature
09:56 PM 
UI/UX: Yergius' training can easily be missed

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
09:56 PM 
UI/UX: Yergius' training can easily be missed

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status, Addressed State, Addressed Version)

Feature
09:45 PM 
UI/UX: Do not generate secret doors in the starter dungeon

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
09:45 PM 
UI/UX: Do not generate secret doors in the starter dungeon

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status, Addressed State, Addressed Version)

Feature
09:40 PM 
UI/UX: Two-character sequences are alien

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
09:40 PM 
UI/UX: Two-character sequences are alien

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status, Addressed State, Addressed Version)

Feature
09:36 PM 
UI/UX: Explain how to sell things in the tutorial

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
09:36 PM 
UI/UX: Explain how to sell things in the tutorial

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status, Addressed State, Addressed Version)

Feature
09:33 PM 
UI/UX: Display damage caused in messages

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
09:33 PM 
UI/UX: Display damage caused in messages

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status, Addressed State, Addressed Version)

Feature
09:32 PM 
Add a way to turn monsters hostile without attacking them

ADOM (Ancient Domains Of Mystery) Reply to issue from Qui

Feature
09:24 PM 
Add a way to turn monsters hostile without attacking them

ADOM (Ancient Domains Of Mystery) Reply to issue from Dogbreath

Feature
09:15 PM 
UI/UX: Enhance the monster memory dialog

ADOM (Ancient Domains Of Mystery) Reply to issue from adom-admin

Feature
09:15 PM 
UI/UX: Enhance the monster memory dialog

ADOM (Ancient Domains Of Mystery) Issue details modified by adom-admin (Status, Addressed State, Addressed Version)

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