skill advancement behaves differently in 1.2.0 p4 vs 1.1.1
issueid=1340 11-13-2012 07:29 AM
Ancient Member
Number of reported issues by Mobius: 63
skill advancement behaves differently in 1.2.0 p4 vs 1.1.1
Background skill advancement reduces dice

Not sure if it's 'by design' or not.

I have a memory that in 1.1.1, skill advancements in between levels did not modify the dice used to advance a skill.
So no matter how many times you advance a skill through training, you still use the same MdN.

In 1.2.0 p4, I checked my 'A' skill screen, and saw Smithing had [1d3] advancement dice.
worked on using smithing a whole lot. saw two advancements in the skill. (3, 2).
Went back to 'A' skill screen, and noticed the advancement dice was [1]

Unsure if this is new behavior, old behavior, or intended behavior.
The net effect is that is is very hard to bring a skill up to 100 unless it starts high, or you spend inordinate amounts of time training.
Issue Details
Issue Number 1340
Project ADOM (Ancient Domains Of Mystery)
Category Mac OS X 10.4
Status Fixed
Priority 5 - Medium
Affected Version ADOM 1.2.0 pre 4
Fixed Version ADOM 1.2.0 pre 22
Milestone (none)
Users able to reproduce bug 3
Users unable to reproduce bug 1
Assigned Users (none)
Tags (none)




11-13-2013 08:55 PM
Issue Changed by jt
  • Status changed from Unconfirmed to Creator Feedback

04-22-2014 08:51 PM
Issue Changed by adom-admin
  • Status changed from Creator Feedback to Fixed
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM 1.2.0 pre 22

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