Highlighted tile can "hesitate" between two tiles
issueid=3499 12-19-2014 11:09 PM
Ancient Member
Number of reported issues by Al-Khwarizmi: 62
Highlighted tile can "hesitate" between two tiles

OK, this bug is very visual but somewhat hard to describe in text, let's see what can I do with my non-native English...

Set the game to tiled mode. Place the cursor pointing to a tile, the tile will be highlighted with four golden arrows. Now move the cursor very slowly towards an adjacent tile.

If you do it right, there will be a point in this trajectory where the golden arrows "hesitate" between the two tiles, i.e., they repeatedly move very fast from one tile to another, creating a quite unpleasant effect. Although I mention the slow movement as an easy way to reproduce the bug, this can be triggered randomly during a game just from placing the cursor in the wrong place.

Note that I have observed the bug both in full screen and windowed mode, but at least in my machine it's triggered more easily in full screen (maybe because it has more resolution, the window is too small to locate the precise points that trigger the bug?), so I recommend full screen to reproduce.
Issue Details
Issue Number 3499
Project ADOM (Ancient Domains Of Mystery)
Category All with NotEye
Status Fixed
Priority 5 - Medium
Affected Version ADOM r53
Fixed Version ADOM r60
Milestone Initial Steam Release
Users able to reproduce bug 4
Users unable to reproduce bug 0
Assigned Users Zeno
Tags (none)




12-21-2014 11:10 AM
Issue Changed by adom-admin
  • Milestone changed
  • User assignments modified

08-11-2015 09:11 PM
Issue Changed by adom-admin
  • Status changed from Unconfirmed to Cannot Reproduce
  • Issue marked as addressed
  • Addressed version changed from Unknown to ADOM r60

08-12-2015 11:05 PM
Issue Changed by adom-admin
  • Status changed from Cannot Reproduce to Confirmed

08-19-2015 09:20 PM
Issue Changed by Zeno
  • Status changed from Confirmed to Fixed

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