Well, it's "attributes", not "attribute". If there was no case in which they'd raise more than one attribute, we'd have to rename them.
I'm not convinced by any of the points you've brought up, honestly. There are no hard and fast limits on how much a blessed item is allowed to be better than an uncursed one (blessed scrolls of identify or uncursing are even more extreme compared to their uncursed versions!), nor is your proposal going to change anything about players saving up their PoGA until they have holy water for them. (Drink now and get a random +1, or later and get a random +5 - why would I ever pick the former?) Yeah, they're powerful, but they're also rare. Your proposal also doesn't add "risk" - you'll always get stats, and there's nothing else you can do but drink and hope for a good roll.
I like the current PoGA simply because singular stats are already served well by the individual stat potions, which aren't random in their effect, but in their availability. That's perhaps another point; the randomness is already in that these potions are usually found randomly. There's no need for more.