UI/UX: Add more quick hints
10-13-2017 10:43 PM
The Creator
Number of reported issues by adom-admin: 499
UI/UX: Add more quick hints
The following quick hints were missing:
- "p"ay when picking up unpaid items (as well as debts and gold, but see http://www.adom.de/forums/project.php?issueid=5294).
- The "C"hat quick hint speaks about talking - it would be more intuitive if it mentioned chatting
- Movement direction to attack as a quick hint
- Auto-Explore Tooltip every 20 moves or so
- $ quick hint in shops
- "t"hrow/shoot quick hint
- 'T'actics after hitting monsters a number of times
- / for identified items after you use a scroll of identify
- & for monster memory after you learn something about a monster
- s and ws a short while after being close to secret doors and traps?
- after using a command from the popup in the item list the corresponding quick hint should be displayed
- _ for pray when heavily injured and pious enough