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ADOM (Ancient Domains Of Mystery)
Task
Improve NotEye performance
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Improve NotEye performance
01-02-2014 09:46 PM
adom-admin
The Creator
Number of reported issues by adom-admin: 499
Improve NotEye performance
At some point we need to tackle this, see
http://www.adom.de/forums/showthread...Very-very-slow
The latest point probably is when we restart work on mobile tablet versions but better before ;-)
Issue Details
Issue Number
2594
Issue Type
Task
Project
ADOM (Ancient Domains Of Mystery)
Category
All with NotEye
Status
Completed
Priority
3
Target Version
ADOM 1.2.0 pre 20
Completed Version
ADOM r72 (v2.2.6)
Milestone
Modernized ADOM UI
Votes to perform
4
Votes not to perform
0
Attachments
0
Assigned Users
Zeno
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(none)
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Comments (1)
Petitions (0)
Changes (3)
All
10-11-2016 05:51 PM
jt
Administrator
We've improved the performance by:
- optimizing NotEye
- optimizing the communication between ADOM and NotEye
- caching for tiles
- using LuaJIT instead of Lua
We're still optimizing, but those where the major points.
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