Low_Hitpoint_Warning and Starvation_Warning don't work on winbeta4
Those options are available and enabled by default in ADOM 1.1.1 winbeta4, but do not seem to work.
Problem
The manual states the following under "Appendix B: Customizing ADOM":
Low_Hitpoint_Warning
true, false: if set to true ADOM will beep (or flash the screen if beeping is impossible but flashing is possible on your system) if the hitpoints of your character fall below 20% (or 15 -- whichever is lower).
Starvation_Warning
true, false: if set to 'true', ADOM will beep if you are in danger of starving.
However, these options do not operate as intended in the Windows beta 4 port.
How to reproduce it
With those options enabled, make a PC reach their respective conditions while playing under winbeta4. Notice the lack of effect.
Notes
I believe these work fine in the DOS port under DOSBox.